As seen in the gameplay trailer for Far Cry 6, the upcoming shooter will feature moments where the game plays out in third-person as opposed to first-person. Those moments of third-person won’t just be limited to cutscenes–you’ll see that perspective shift during certain parts of combat and when Dani enters guerrilla camps.
In an emailed response to GameSpot, narrative director Navid Khavari wrote that there are “a few reasons” for why Far Cry 6 shifts perspectives. The change is mainly to better highlight protagonist Dani Royas as a character, though there are gameplay ramifications too.
“In cinematics, [third-person] is something the team tried early on, and it felt surprisingly seamless,” Khavari wrote. “It instantly felt like there was more of a connection to Dani’s journey in the world, more of a connection to this epic story in Yara.”