Epic Games recently showcased Unreal Engine 5 and announced that the next-generation game development toolsuite is now available in early access ahead of its planned public release in early 2022. Epic showed off the capabilities of the new engine with a thoroughly impressive tech demo called Valley of the Ancient–and you can see more of that here.
To learn more about Unreal Engine 5, Valley of the Ancient, and what Epic has in store for the future of gaming, we spoke with Unreal Engine senior technology designer Chance Ivey and VP of engineering Nick Penwarden. They touched on numerous exciting updates about Unreal Engine 5, including how it will allow for a new level of visual fidelity that wasn’t possible before and how, overall, the engine gives power to developers to streamline their workflows and create games faster and more efficiently.
The overall idea for Unreal Engine was to create “new, better, streamlined” development workflows, Penwarden says. The new Nanite and Lumen technologies inside Unreal Engine 5 are critical to what Epic is trying to achieve and unlock with the toolsuite. Another major component to Unreal Engine 5 is its World Partition system, which allows developers working on a large-scale games to break sections down into smaller pieces that developers can work on collaboratively and section-by-section to help move things along and work more efficiently.